Os Core Keeper Gameplay Diaries
Os Core Keeper Gameplay Diaries
Blog Article
’s simple skill system. The more you do a particular activity, the more points you bank to spend on related perks. You choose a starting class, which offers bonuses — I decided to be a cook, which automatically gave me a cooking pot and some mushrooms.
Portal Crafted at significant expense, players can teleport between Portals placed anywhere in the world. Greatly speeding up returning to key locations.
, regions have big bosses, though it’s possible to play significant parts of the game while avoiding them. Some of these creatures are genuinely terrifying, but Core Keeper
Killing Glurch spawns a chest with a few random items and a crystal. Take all of the items (and the chest!), then put the crystal in Glurch's statue near the Core. This will partially power the Core and open up a few new crafting recipes at the Glurch statue.
Buffs/Debuffs: All of your buffs and debuffs will be shown below the Hunger bar. You can put your mouse over a buff or debuff to see what it does.
can support up to eight players in a single cave system at once with a pretty straightforward multiplayer system. Co-op is on-line only for now, but sharing your game ID is easy enough to invite visitors to drop by.
Screenshot by Bonus Action Once you have a Cooking Pot, you just need to put two ingredients in the available slots. You will need something in both spaces, even if it’s just one mushroom in each slot.
Not only that, but if you really start branching out, it might be a good idea to make smaller bases outside of your main base with beds of their own. That way you can quickly recharge when you’re far from home, and give yourself another respawn point should you run into trouble.
You might also want to let the naturally occurring environment give you a little help along the way. Some resources — such as glow tulips or even little clouds of fireflies — can be just as useful when they’re left alone to help light your path.
I may be in a cave with dirt walls lit only by torchlight, but in that cave I've got a little farm growing lovely, chunky vegetables and a cooking pot where I can combine them for yummy meals. I've built Core Keeper Gameplay bridges over dark, bottomless chasms and slashed through chambers filled with wriggling larvae only to find the perfect serene fishing spot in a underground pond.
Like many sandbox survival games, Core Keeper throws you right into the action. The lack of clear objectives and demands from the game is part of what makes it good cozy fun, but it can also be a bit confusing.
And while bosses amp up the challenge, the crafting-focused sandbox design is suitable for people who are less interested in hardcore fighting and more interested in base-building. I’m only ten or so hours in, but I’ve watched Twitch streams where players have built extensive bases and crafted advanced items I have yet to even see in my playthrough.
I chose this role because it looked cute, but the food-related stat bonuses are delightful. A certain type of spicy flower grants faster running, for example, and looks a bit like a burrito when cooked. Eating food is also key for filling up your “hunger” bar and staying alive.
You can't really make these items until you get to the mid-game, either, so take advantage of the Core's Waypoint in the early game and build your base near it!